The project team has purposedly overdelivered on many aspects of the project through developing the skills of the end users and the supply chain. This project encompasses all aspects of digital construction and big data.
A BIM model was used during the construction stages in an immersive VR environment, initially to the benefit of our project team to visualise critical spaces within the building that had complex interfaces. The lessons learnt from previous projects was a key driver in the uptake of the use of VR.
To ensured further efficiencies not seen in Wakefield Council’s building stock we held a dedicated M&E review using a VR headset with the customer to help them understand the functionality of the building. Also shared were common operational issues in their existing facilities which led to updates in the design – this has set the bar for future projects.
Three Winning Facts:
- Full transparency with the customer, stakeholders, and the public was key with the use of progress scans and drone footage, especially during Covid.
By replacing traditional methods of communication with new digital technologies enabled more frequent dialogue, this proved invaluable and is now best practice for our projects going forward.
- Collaboration and innovation across our project team played a key role in the success of this project which was enabled through the implementation of new digital technologies.
Our design consultants and supply chain partners embraced the new technologies and processes and we worked together as a team to upskill and allow these new ways of working to enhance our abilities and ultimately gain real benefits.
- To ensure transparency and ultimately that the building met the customers requirements and expectations the use of immersive Virtual Reality (VR) headsets was used at key stages of the project.